MBG4053 Transgenic TechnologyBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
MBG4053 Transgenic Technology Fall 3 0 3 6
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi EMİNE KANDEMİŞ
Recommended Optional Program Components: There is none.
Course Objectives: The objective of the course is to provide information about transgenic technology. Besides technical information; the use, risk assessment and biosafety regulations of transgenic organisms will be discussed.

Learning Outcomes

The students who have succeeded in this course;
1. Discuss the technology behind transgenic organisms.
2. Recognize how genetically modified animals, plants and microorganisms are achieved.
3. Discuss the reasons of gene manipulation.
4. Define the application areas of trangenic organisms.
5. Recognize the benefits and risks of transgenic organisms.
6. Perform risk assessment.
7. Discuss the biosafety regulations.

Course Content

Discussions on gene transfer methods in plants, animals and microorganisms; applications of transgenic technologies, risk analysis and biosafety regulations.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Genetic Engineering and Biotechnology: Introduction Reading
2) Host-vector systems I Reading
3) Host-vector systems II Reading
4) Transgenic plant technology I Reading
5) Transgenic plant technology II Reading
6) Applications of transgenic plants I Reading
7) Applications of transgenic plants II Reading
8) Applications of transgenic plants III Reading
9) Overview Reading
10) Production of transgenic animals I Reading
11) Production of transgenic animals II Reading
12) Applications of transgenic animals Reading
13) Diagnosis of diseases and gene therapy Reading
14) Recent improvements in transgenic technology Reading

Sources

Course Notes / Textbooks: Haftalık ders notları iletilecektir.
Relevant reviews, research papers and hand-outs will be supplied.
References: Principles of gene manipulation and genomics, Primrose SB and Tywan RM, 7th edition, 2006, Blacwell Publishing, ISBN: 9781405135443.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 5
Quizzes 2 % 20
Midterms 1 % 25
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 4 56
Study Hours Out of Class 14 4 56
Midterms 1 20 20
Final 1 18 18
Total Workload 150

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.