Week |
Subject |
Related Preparation |
1) |
Installing Cryengine,
Overview of Cryengine,
Creating, Saving, Loading Projects
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2) |
Introduction to CryEngine DLLs,
Explanation of the Flowgraph system and Flowgraph Editor,
Simple Scripting with Flow Graph
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3) |
Basic creation of a Flownode in C++,
Explanation of the Entity system,
Creation of a new type of Entity
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4) |
Explanation of the GameFramework,
Controlling Entity game state via the GameFramework event listeners
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5) |
Adding Enemies,
Gameplay Triggers & Callbacks
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6) |
Physics & Collisions,
Using RNG
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7) |
Detecting the Win Condition,
Adjusting Game Menu,
Input Methods
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8) |
Using Particles,
Playing Sounds,
Feature testing with Cvars
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9) |
Handling Complex 3D Objects,
Animation Tools
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10) |
Camera Control,
Extending the menu through Flow graph
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11) |
Cleaning up the Project,
Creating a Game Build
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12) |
Advanced AI Concepts |
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13) |
Materials and Shaders |
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14) |
VR – Best Practices and Optimisation,
VR – API Concepts
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Program Outcomes |
Level of Contribution |
1) |
Create design oriented application for the visual communication design field. |
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2) |
Resolve visual communication problems via concept based designs and an integrated perspective in the visual communication design field. |
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3) |
Qualify in design directing through analysis and design processes. |
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4) |
Display creative thinking, approach and production process skills. |
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5) |
Integrate basic fields of visual communication; print, time-based and interactive media, through mastering each one of these fields individually. |
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6) |
Identify complementary design solutions in the visual field in order to solve communication problems. |
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7) |
Perform necessary operational skills in order to finalize products in the visual communication design field. |
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8) |
Evaluate recent design trends and the evolving aesthetic perspectives. |
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9) |
Use recent design softwares that coincide with the developing information technologies and communication channels. |
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10) |
Interpret theoretical, historical and intellectual roots of the visual communication design field. |
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11) |
Perform necessary time management in order to complete a visual communication design project. |
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12) |
Demonstrate leadership qualities in a design team as well as individual skills during the progress of a visual communication design project. |
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13) |
Display compositional solutions and aesthetic skills to fulfill design needs in a visual communication design work. |
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14) |
Develop academical, intellectual and critical point of view for global, local and individual visual communication design works. |
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