CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
DYZ2011 | Behavioral Sciences | Fall | 2 | 0 | 2 | 3 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | Turkish |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Instructor ZEYNEP GÜL |
Course Lecturer(s): |
Dr. Öğr. Üyesi İLKAY TURAN |
Recommended Optional Program Components: | Dialysis Centers |
Course Objectives: | To inform the students about learning types, recall and forgetting, development of behavior, perception and events affecting the perception, Personality and personality theories, behavior disorders |
The students who have succeeded in this course; Students passing this lesson; 1- Explain the concept of psychology scientifically. 2- Sort learning types. 3- Explain recall and forgetting. 4- Inform about development of behavior with his/her own words. |
This lesson contains the concepts of psychology, learning types, development of behavior, behavior disorders. |
Week | Subject | Related Preparation |
1) | Psychology | |
2) | Learning Types | |
3) | Recall and Forgetting | |
4) | Development of Behavior | |
5) | Perception and The Events Affecting Perception | |
6) | Developmental Stages | |
7) | Personality and Personality Theories | |
8) | Coping Behavior and Use of Coping | |
9) | Motivation | |
10) | Psychological Tests | |
11) | Behavior Disorders and Treatment | |
12) | Social Psychology | |
13) | Concept of "Group" | |
14) | General Review |
Course Notes / Textbooks: | Weekly distributed by the course lecturer. |
References: | 1- Arkonaç, S., Sosyal Psikoloji, Alfa Yayınevi, İstanbul Psikoloji, 1998 2- Anadolu Üniversitesi Yayınları, Davranış Bilimlerine Giriş, 2006. |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 1 | % 10 |
Homework Assignments | 1 | % 10 |
Midterms | 1 | % 20 |
Final | 1 | % 60 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 2 | 28 |
Study Hours Out of Class | 14 | 2 | 28 |
Homework Assignments | 3 | 5 | 15 |
Quizzes | 1 | 1 | 1 |
Midterms | 1 | 1 | 1 |
Final | 1 | 2 | 2 |
Total Workload | 75 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |