DYZ2008 Surgical DiseasesBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
DYZ2008 Surgical Diseases Spring 2 0 2 3
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: Turkish
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Instructor ZEYNEP GÜL
Course Lecturer(s): Dr. Öğr. Üyesi BABEK TABANDEH
YASEMİN ŞABABLI OKAN
Dr. Neslihan Bektaş
Recommended Optional Program Components: Dialysis Centers
Course Objectives: The lesson aims to teach fundamental principles of surgery, surgical diseases.

Learning Outcomes

The students who have succeeded in this course;
The students at the end of this lesson;

1- Describe the principles of surgical care.
2- Describe sutural technics.
3- Apply episiotomy.

Course Content

This lesson contains basic care principles, pre-operative,post-operative care, surgical diseases.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to Surgery
2) General Surgery I
3) General Surgery II
4) Gynecology and Obstetrics
5) Urology
6) Pediatric Surgery
7) Ear Nose Throat Application
8) Otorhinolaryngology II
9) Plastic and Reconstructive Surgery
10) Orthopedics and Traumatology
11) Brain and Nerve Surgery
12) Thoracic and Cardiovascular Surgery
13) Eye Diseases and Surgery
14) Pelvik Floor Surgery and Care, Episiotomy, an overview

Sources

Course Notes / Textbooks: Ders not ve çıktıları haftalık verilecektir.
Weekly distributed by the course lecturer.
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 2 28
Study Hours Out of Class 14 2 28
Homework Assignments 3 5 15
Quizzes 1 1 1
Midterms 1 1 1
Final 1 2 2
Total Workload 75

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.