TDS2005 Health TourismBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
TDS2005 Health Tourism Fall 2 0 2 3
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: Turkish
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Instructor DİLEK ELMA
Course Lecturer(s): Instructor FIRAT KARA
Recommended Optional Program Components: Archive
Course Objectives: This lesson aims to make the students comprehend the description of health tourism, types of health tourism and health tourism in Turkey.

Learning Outcomes

The students who have succeeded in this course;
The students passing this lesson;

1- Describe health tourism.
2- Sort the types of healt tourism in Turkey.
3- Know the factors influencing demand of health tourism.

Course Content

This lesson contains health tourism and its place and importance in general tourism, health tourism in Turkey, development of health tourism, health tourism organisations and global rivalry.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Description of Health Tourism
2) Development of Health Tourism
3) Factors Influencing demands of health tourism
4) Description of Thermal Tourism
5) The Place and Importance of Thermal Tourism in Health Tourism
6) Future of Thermal Tourism
7) Thermal Tourism in Turkey and World
8) Thermal Tourism in Turkey and World
9) Medical Tourism
10) Medical Tourism in Turkey
11) Description of Spa and Wellness
12) Applications of Spa and Wellness
13) Spa and Wellness in Turkey
14) The Elder Tourism

Sources

Course Notes / Textbooks: Ders Notları Haftalık Verilecektir. / Course Notes Will Be Delivered Weakly.
References: Karagülle, Z., Karagülle M., Doğan B. M. (2011). Türkiye Termal SPA Sağlık Rehberi. Nobel Tıp Kitabevleri.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Quizzes 1 % 10
Homework Assignments 1 % 10
Midterms 1 % 20
Final 1 % 60
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 2 28
Study Hours Out of Class 14 2 28
Homework Assignments 3 5 15
Quizzes 1 1 1
Midterms 1 1 1
Final 1 2 2
Total Workload 75

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.