ARC3963 Urban HistoryBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
ARC3963 Urban History Fall 2 0 2 4
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi NESLİHAN AYDIN YÖNET
Course Lecturer(s): Dr. Öğr. Üyesi NESLİHAN AYDIN YÖNET
Recommended Optional Program Components: None
Course Objectives: The aim of this course is to develop students' knowledge of theories and the history of urban development.

Learning Outcomes

The students who have succeeded in this course;
-Understanding urban/city typologies of different historical periods
-Comprehension of the impact of social and cultural changes on urban space in specific historical periods.
- Understanding the relationship between human behavior, the natural environment, and the design of the built environment.
- Effective reading, writing, speaking, and listening skills.

Course Content

The course explores the social, cultural, economical, environmental factors that shape cities. The ideas, theories, and innovations that create unique aspects of cities are discussed through examples from past, present, and future. The examples from the periods of Ancient Greek, Roman, Renaissance, Baroque, Modern, and Post Modern are analyzed. The ideas about futuristic cities are also discussed.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction
2) The Idea of City
3) The Classic City
4) The Medieval Town
5) Renaissance and Baroque Cities
6) Historical Gardens
7) 19th Century City
8) 20th Century City
9) 21st Century City
10) MIDTERM
11) Looking into the Future
12) Student Presentations and Discussion
13) Student Presentations and Discussion
14) Evaluation / Final Discussion

Sources

Course Notes / Textbooks: -
References: . Mumford, L. (1961) The City in History. Harcourt, New York .
. Bacon, E. (1976) Design of Cities. Penguin Books, New York.
. Gallion, E. (1975) The Urban Pattern. D.Van Nostrand Co. New York.
. Kostof, S. (2004) The City Shaped: Urban Patterns and Meanings Through History. Bullfinch Press, New York.
. Benevolo, L. (1995) The European City. Blackwell Pub. Oxford , UK and Cambridge, Massachusetts, USA.
. Ellin, N. (2007) Postmodern Urbanism: Revised Edition. Princeton Architectural Press, New York.
. Hall, P. (2014) Cities of Tomorrow: An Intellectual History of Urban Planning and Design
Since 1880, Fourth Edition. Wiley Blackwell, USA and UK.
. Brenner, N. and Keil, R. (Editors) (2006) The Global Cities Reader (Urban Reader Series). Routledge Taylor&Francis Group,
London and New York.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 10
Presentation 1 % 25
Midterms 1 % 25
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 13 2 26
Study Hours Out of Class 12 6 72
Presentations / Seminar 2 2 4
Midterms 1 2 2
Final 1 2 2
Total Workload 106

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.