FTV3982 Art and MemoryBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
FTV3982 Art and Memory Fall 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi GÖNÜL EDA ÖZGÜL
Recommended Optional Program Components: none.
Course Objectives: This course aims to introduce students to critical perspectives on the phenomena of memory and collective/cultural memory in contemporary society through the discussion of artistic products. The students will acquire knowledge about different ways of remembering and different approaches to memory in relation with the concepts of identity, modernity and justice.

Learning Outcomes

The students who have succeeded in this course;
i. acquire knowledge about different approaches to the concept of memory
ii. acquire theoretical knowledge about memory
iii. gain the ability to analyse the relationship between different ways of storytelling and memory
iv. acquire knowledge about the modern regime of remembering
v. gain the ability to think about concepts such as time, space, nation and modernity in the context of remembering
vi. Learn to analyse media products, art, architecture, cinema and photography in relation with memory.

Course Content

This course explores issues about memory and remembering with its socio-economical, cultural and artistic dimensions. The questions about remembering and forgetting are discussed through cinema, art, architecture, literature, photography and history.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction to Memory Studies
2) Memory and History The Importance of Remembering
3) Collective Memory Halbwachs' Theory of Collective Memory and Discussion of Cultural Products
4) History and Personal Memory Discussion on Trauma Memories Reading on trauma literature
5) Nation and Remembering Reading: Julian Barnes' England England
6) Time and Remembering Find artistic or cultural products related with time and remembering
7) Space and Remembering
8) Modernity and Remembering
9) Exhibition Visit and Discussion on the Exhibition
10) Sites of Memory Reading - Pierre Nora - Lieux de Memoire
11) Sites of Memory: Historic Sites, Museums, Memorials Visit a site of memory
12) Cinema, Photography and Memory watch Alain Resnais' film Last Year at Marienbad
13) Art, Architecture and Memory
14) Media and Remembering

Sources

Course Notes / Textbooks:
References: George Bataille - Slaughterhouse Museum
Jonathan Boyarin - Remapping Memory
Crang&Thrift - Thinking Space
Jacques Derrida - On Cosmopolitanism and Forgiveness

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 10 % 10
Project 1 % 20
Midterms 1 % 30
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Field Work 1 6 6
Study Hours Out of Class 10 3 30
Presentations / Seminar 2 8 16
Project 1 10 10
Midterms 1 6 6
Final 1 9 9
Total Workload 119

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.