Week |
Subject |
Related Preparation |
1) |
Orientation and Course lecture on Aims and Goals
Screening: Wim Wenders “Himmel uber Berlin” and discussion
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2) |
Deconstructing Berlin as an artistic subject matter : Historical and Social chage and its effects on artistic production |
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3) |
German Dada and Expressionism in Berlin |
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4) |
Visit to Neu Naional Galerie: Discovering German Bauhaus and contemporary art. |
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5) |
German art from WWII to the fall of wall : Subject matters, genres and artistic juxtapositions |
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6) |
New German Artistic and Visual Experience after reunification
Homework: Analyze and germen artist within his/her biographical/formal and iconographıc context.
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Homework: Analyze a german artist within his/her biographical/formal and iconographıc context. |
7) |
Visit to Hamburger Bahnhof Museum: Exploring the limits of contemporary art and German conceptual artists |
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8) |
Proposals for the artistic projects. Evaluation and feedbacks on the proposed projects. |
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9) |
Early German Photography and contemporary photographic experiences since 1960s. |
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Program Outcomes |
Level of Contribution |
1) |
To have theoretical and practical knowledge and skills in cartoon and animation. |
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2) |
To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. |
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3) |
Making animated films with various artistic styles and techniques. |
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4) |
Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. |
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5) |
To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. |
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6) |
To be able to evaluate cartoon and animations in the framework of their knowledge and skills. |
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7) |
To be able to define and manage learning requirements in the field of cartoon and animation. |
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8) |
To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. |
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9) |
To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. |
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10) |
To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. |
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11) |
Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. |
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12) |
To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |
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