EUROPEAN UNION RELATIONS | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
POV3440 | Digital Animation | Spring | 2 | 2 | 3 | 5 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Prof. Dr. NAZLI EDA NOYAN CELAYİR |
Course Lecturer(s): |
Prof. Dr. NAZLI EDA NOYAN CELAYİR |
Recommended Optional Program Components: | None |
Course Objectives: | It is crucial for the students to take their technical skills to an advanced level while also broadening their intellectual scope by specializing on different areas. This course is also a necessity for gaining general knowledge about the intersection of communication, art and technology as well as enhancing creativity via interdisciplinary methods to develop skills for realizing projects. |
The students who have succeeded in this course; I. To visualize concepts in time and motion. II. To be able to understand the language of the visual storytelling. III. To prepare drafts based on the script (frame, camera, acting, connecting the frames, duration of frames, sound etc.), and to communicate these aspects visually. IV. To be able to use different media and technologies successfully with respect to the expectations and necessities of the industry. V. To master several digital animation software such as Toon Boom Storyboard and Harmony. |
Animation is the act of bringing to life an idea, in its most essential sense. Digital animation is a form of storytelling using digital tools. Nevertheless it has its foundation in narrative, film and graphics. It is sequentially laying out a story in time and in motion. Different methods may be used in order to create an animation since it is the interdisciplinary combination for the exhibition of different kinds of imagery and motion. But the characters, atmosphere, storyline, graphics, sound, timing and editing are the basic ingredients. This course will be covering main concepts, history and techniques related to animation in the first half of the semester. In the second half we would be working on hands-on project by doing several in-class exercises. |
Week | Subject | Related Preparation |
Course Notes / Textbooks: | Maureen Furniss, Animasyon'un Kutsal Kitabı, Karakalem Kitabevi Yayınları Scott McCloud. Understanding Comics: The Invisible Art, Perennial Will Eisner, Graphic Storytelling and Visual Narrative, Poorhouse Press Additional handouts will be given in the class. |
References: | Harold Whitaker and Hohn Halas, Timing for Animation, Focal Press Hollis, Richard. Graphic Design: A Concise History. London: Thames & Hudson, 1994. John Canemaker, Treasures of Disney Animation Art, Abbeville Press Publishers Livingston, Alan & Isabella. Encyclopedia of Graphic Design and Designers. London: Thames & Hudson, 1994. Marcie Begleiter, From Word To Image, Michael Wiese Productions Meggs, Philip B., A History of Graphic Design. 3rd Edition. NY: John Wiley & Sons; 1998. Peter Ettedgui, Production Design And Art Direction, Focal Press Scott McCloud. Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form, Perennial http://www.girlsawthesea.net Grafik Tasarım, Print Magazines |
Semester Requirements | Number of Activities | Level of Contribution |
Total | % | |
PERCENTAGE OF SEMESTER WORK | % 0 | |
PERCENTAGE OF FINAL WORK | % | |
Total | % |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To be able to examine, interpret data and assess ideas with the scientific methods in the area of EU studies. | 2 |
2) | To be able to inform authorities and institutions in the area of EU studies, to be able to transfer ideas and proposals supported by quantitative and qualitative data about the problems. | 2 |
3) | To be introduced to and to get involved in other disciplines that EU studies are strongly related with (political science, international relations, law, economics, sociology, etc.) and to be able to conduct multi-disciplinary research and analysis on European politics. | 3 |
4) | To be able to evaluate current news on European Union and Turkey-EU relations and identify, analyze current issues relating to the EU’s politics and policies. | 2 |
5) | To be able to use English in written and oral communication in general and in the field of EU studies in particular. | 1 |
6) | To have ethical, social and scientific values throughout the processes of collecting, interpreting, disseminating and implementing data related to EU studies. | 1 |
7) | To be able to assess the historical development, functioning of the institutions and decision-making system and common policies of the European Union throughout its economic and political integration in a supranational framework. | 2 |
8) | To be able to evaluate the current legal, financial and institutional changes that the EU is going through. | 2 |
9) | To explain the dynamics of enlargement processes of the EU by identifying the main actors and institutions involved and compare previous enlargement processes and accession process of Turkey. | 2 |
10) | To be able to analyze the influence of the EU on political, social and economic system of Turkey. | 2 |
11) | To acquire insight in EU project culture and to build up project preparation skills in line with EU format and develop the ability to work in groups and cooperate with peers. | 2 |
12) | To be able to recognize theories and concepts used by the discipline of international relations and relate them to the historical development of the EU as a unique post-War political project. | 3 |