ELT5888-2 ThesisBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
ELT5888-2 Thesis Fall 0 0 0 30
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Prerequisites: ELT5888-1 - Thesis
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi ENİSA MEDE
Course Lecturer(s): Dr. Öğr. Üyesi ENİSA MEDE
Prof. Dr. KENAN DİKİLİTAŞ
Recommended Optional Program Components: none
Course Objectives: The aim of the course is to make students do independent research in an scientific field they determined. The course aims to make students solve the selected problem scientifically, ethically, in detail and accurately within a certain time frame and reveal the related findings.

Learning Outcomes

The students who have succeeded in this course;
To understand the ethic rules to be followed in a research study and how to avoid doing plagiarism.
To solve the scientific problem withing a limited time frame by applying appropriate research methods.
To present the data set of solution and findings to the problem under investigation.

Course Content

To make studies related to the problem tried to be solved in relation to the scope of the master's thesis studies.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Introduction
2) Preparing a work plan for the thesis
3) Editing the attack plan of the thesis
4) Writing the literature review
5) Getting feedback about the literature review
6) Writing the method part
6) Getting feedback about the method part
7) Deciding on the data collection tools
8) Data collection procedure
9) Deciding on the data analysis methods
10) Data anlysis
11) Deciding on the results writing section
12) Getting feedback about the conclusion part
12) Deciding on the discussion techiques
13) Getting feedback about the discussion part
14) Deciding on the style of writing references
15) Submitting the thesis
16) Thesis defense

Sources

Course Notes / Textbooks:
References: yok

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Attendance 1 % 10
Project 1 % 90
Total % 100
PERCENTAGE OF SEMESTER WORK % 10
PERCENTAGE OF FINAL WORK % 90
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 16 3 48
Laboratory 5 15 75
Field Work 5 20 100
Presentations / Seminar 3 15 45
Homework Assignments 15 30 450
Paper Submission 3 12 36
Total Workload 754

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.