CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
OGK1007 | Basic First Aid | Fall | 0 | 2 | 1 | 4 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | Turkish |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi AHMET NACİ ÜNAL |
Course Lecturer(s): |
Instructor ERDAL ÇALIŞ |
Recommended Optional Program Components: | Absent |
Course Objectives: | Students will to obtain information first aid. |
The students who have succeeded in this course; 1. Cases, to anticipate events that may accidents 2. Prevention of accidents 3. What can be done in case of accidents 4. What can be done in case of injury 6. What can be done in ensuring security |
1. Course description and explain 2. Definition of first aid 3. Definition of first aid 4. Wounds 5. Heart attack 6. Major burns 7. Minor burns 8. Minor burns 9. Poisoning 10. Poisoning 11. Precautions against accidents 12. Precautions against accidents 13. Precautions against accidents 14. Carrying the injured 15. Final Exam 16. Final Exam |
Week | Subject | Related Preparation |
1) | Course description and explain | |
2) | Definition of first aid | |
3) | Main principles | |
4) | Wounds | |
5) | Heart attack | |
6) | Major burns | |
7) | Minor burns | |
8) | Minor burns | |
9) | Poisoning | |
10) | Fractures and dislocations | |
11) | Sprains | |
12) | Injuries | |
13) | Precautions against accidents | |
14) | Carrying the injured |
Course Notes / Textbooks: | Öğretim Görevlisi tarafından hazırlanan çeşitli görsel materyal |
References: | http://www.guvenlikdunyasi.com.tr/ |
Semester Requirements | Number of Activities | Level of Contribution |
Quizzes | 2 | % 10 |
Homework Assignments | 5 | % 6 |
Midterms | 1 | % 24 |
Final | 1 | % 60 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Application | 14 | 2 | 28 |
Study Hours Out of Class | 14 | 4 | 56 |
Homework Assignments | 5 | 2 | 10 |
Quizzes | 2 | 1 | 2 |
Midterms | 1 | 1 | 1 |
Final | 1 | 2 | 2 |
Total Workload | 99 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |