CARTOON AND ANIMATION | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
ACL4096 | Science Fiction and Fantasy in Literature | Spring | 3 | 0 | 3 | 6 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi HATİCE ÖVGÜ TÜZÜN |
Course Lecturer(s): |
Dr. Öğr. Üyesi HATİCE ÖVGÜ TÜZÜN |
Recommended Optional Program Components: | none |
Course Objectives: | to explore through literature and film the fundamental fears and hopes about science and technology |
The students who have succeeded in this course; Students will learn • to identify themes and writing strategies common to science fiction and fantasy • to discover what these novels have in common, and how reading them together helps us form a basic understanding of the principles of this genre. • to understand what continuities and differences there have been in the public imagination about science and technology over the last century. |
a selection of classic science fiction and fantasy texts and films from the nineteenth and twentieth centuries |
Week | Subject | Related Preparation |
1) | Introduction to Class | - |
2) | The War of the Worlds | Reading |
3) | The War of the Worlds | Reading |
4) | The War of the Worlds | Reading |
5) | Do Androids dream of electronic sheep? | Reading |
6) | Do Androids dream of electronic sheep? | Reading |
7) | Do Androids dream of electronic sheep? | Reading |
8) | Review | Reading |
9) | Never Let Me Go | Reading |
10) | Never Let Me Go | Reading |
11) | Never Let Me Go | Reading |
12) | Hard-Boiled Wonderland and the End of the World | Reading |
13) | Hard-Boiled Wonderland and the End of the World | Reading |
14) | Hard-Boiled Wonderland and the End of the World | Reading |
15) | Final | - |
16) | Final | - |
Course Notes / Textbooks: | The War of the Worlds by H.G. Wells Do Androids dream of electronic sheep? By Philip Dick The Handmaid’s Tale by Margeret Atwood Hard-Boiled Wonderland and the End of the World by Haruki Murakami |
References: | Roslynn D. Haynes, From Faust to Strangelove: Representations of the Scientist in Western Literature, Baltimore and London: Johns Hopkins University Press, 1994. JRUL: 809/H315 Ludmilla Jordanova (ed.), Languages of Nature: Critical Essays on Science and Literature, London : Free Association, 1986. JRUL: 809/J70 Gillian Beer, Darwin’s Plots: Evolutionary Narrative in Darwin, George Elliot and Nineteenth-century Fiction, London: Routledge, 1983. JRUL: 823.09/B63. See also Beer’s Open Fields: Science in Cultural Encounter, Oxford: OUP, 1996. JRUL: 820.9/B318 Jon Turney, Frankenstein’s Footsteps: Science, Genetics and Popular Culture, New Haven and London: Yale University Press, 1998. JRUL: 501.45/T1 Rosalind Williams, Notes on the Underground: An Essay on Technology, Society and the Imagination, Cambridge MA: MIT Press, 1990 Brian Aldiss, The Billion Year Spree, London: Weidenfeld and Nicolson, 1973 Hilary Rose, "Dreaming the future: other worlds." chapter 9 of Love, Power and Knowledge: towards a Feminist Transformation of the Sciences, Bloomington: Indiana Press, 1994, pp. 208-229. Adam Roberts, Science Fiction: The New Critical Idiom, London: Routledge, 2000. JRUL: 809.3/R59. Geoff King & Tanya Krzywinska, Science Fiction Cinema, London: Wallflower, 2000. JRUL: 791.459/K6. Vivian Sobchack, Screening Space: The American Science Fiction Film, London: Rutgers University Press, 1987. JRUL: 791.4673/S17. Gregg Rickman, ed., The Science Fiction Film Reader, New York: Limelight, 2004. JRUL: 791.459/R10. |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 16 | % 10 |
Quizzes | 2 | % 20 |
Midterms | 1 | % 30 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 60 | |
PERCENTAGE OF FINAL WORK | % 40 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 15 | 1 | 15 |
Quizzes | 2 | 10 | 20 |
Midterms | 1 | 20 | 20 |
Final | 1 | 30 | 30 |
Total Workload | 127 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | To have theoretical and practical knowledge and skills in cartoon and animation. | |
2) | To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. | |
3) | Making animated films with various artistic styles and techniques. | |
4) | Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. | |
5) | To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. | |
6) | To be able to evaluate cartoon and animations in the framework of their knowledge and skills. | |
7) | To be able to define and manage learning requirements in the field of cartoon and animation. | |
8) | To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. | |
9) | To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. | |
10) | To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. | |
11) | Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. | |
12) | To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |