SOFTWARE ENGINEERING | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
COP4452 | Wissen - Mobile Applications Development for Windows Phone | Fall Spring |
3 | 0 | 3 | 6 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Dr. Öğr. Üyesi TEVFİK AYTEKİN |
Course Lecturer(s): |
Prof. Dr. TAŞKIN KOÇAK Dr. Öğr. Üyesi ÖVGÜ ÖZTÜRK ERGÜN Dr. Öğr. Üyesi SELÇUK BAKTIR Dr. Öğr. Üyesi TARKAN AYDIN |
Recommended Optional Program Components: | None |
Course Objectives: | This course introduces Windows operating system for mobile phones. Students are exposed to developing tools for Windows Phone. The topics covered includes various services and programming aids such as cloud, web, XNA-based game programming that come with the Windows Phone mobile operating system. |
The students who have succeeded in this course; This course encourages students to learn by building increasingly more sophisticated and meaningful mobile applications for Windows Phone. |
1. Week:Introducing the .NET Platform, WPF, Silverlight, Windows Phone and development tools 2. Week:Creating User Interfaces 3. Week:Usage of Panels 4. Week:Usage of UIElements 5. Week:Routed Events 6. Week:Creating Graphics 7. Week:DataBinding -I 8. Week:DataBinding - II 9. Week:Creating Animations 10.Week:Web Services 11.Week:Isolated Storage 12.Week:What is SQL Azure ? 13. Week:XNA & Game Programming 14. Week:Publishing & deploying applications |
Week | Subject | Related Preparation |
1) | Introducing the Windows Phone and development tools Using & Creating Phone Emulators | |
2) | Creating User Interfaces XAML & Programatically | |
3) | Usage of Panels Understanding Layout Semantic | |
4) | Usage of WP8 UIElements Components (TextBlock, Button, etc) | |
5) | Routed Events Event routing | |
6) | Creating Graphics on Windows Phone 8 Brushes and other drawing objects | |
7) | DataBinding -I Declerative & programatic binding | |
8) | DataBinding - II observable collection classes | |
9) | Creating Animations on Windows Phone 8 Creating animations via Expression Blend tool. | |
10) | Web Services Windows Phone applications as service clients | |
11) | Isolated Storage What is Isolated Storage consept ? | |
12) | What is SQL Azure ? Using databases on the cloud. | |
13) | XNA & Game Programming Introduction to XNA | |
14) | Publishing & deploying phone applications to Windows market. Deployment details. |
Course Notes / Textbooks: | WPF, Aykut TAŞDELEN,2010 |
References: | Yok - None |
Semester Requirements | Number of Activities | Level of Contribution |
Homework Assignments | 2 | % 10 |
Midterms | 1 | % 30 |
Final | 1 | % 60 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
Total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Laboratory | 12 | 24 |
Homework Assignments | 6 | 9 |
Midterms | 14 | 21 |
Final | 14 | 21 |
Total Workload | 117 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Be able to specify functional and non-functional attributes of software projects, processes and products. | |
2) | Be able to design software architecture, components, interfaces and subcomponents of a system for complex engineering problems. | |
3) | Be able to develop a complex software system with in terms of code development, verification, testing and debugging. | |
4) | Be able to verify software by testing its program behavior through expected results for a complex engineering problem. | |
5) | Be able to maintain a complex software system due to working environment changes, new user demands and software errors that occur during operation. | |
6) | Be able to monitor and control changes in the complex software system, to integrate the software with other systems, and to plan and manage new releases systematically. | |
7) | Be able to identify, evaluate, measure, manage and apply complex software system life cycle processes in software development by working within and interdisciplinary teams. | |
8) | Be able to use various tools and methods to collect software requirements, design, develop, test and maintain software under realistic constraints and conditions in complex engineering problems. | |
9) | Be able to define basic quality metrics, apply software life cycle processes, measure software quality, identify quality model characteristics, apply standards and be able to use them to analyze, design, develop, verify and test complex software system. | |
10) | Be able to gain technical information about other disciplines such as sustainable development that have common boundaries with software engineering such as mathematics, science, computer engineering, industrial engineering, systems engineering, economics, management and be able to create innovative ideas in entrepreneurship activities. | |
11) | Be able to grasp software engineering culture and concept of ethics and have the basic information of applying them in the software engineering and learn and successfully apply necessary technical skills through professional life. | |
12) | Be able to write active reports using foreign languages and Turkish, understand written reports, prepare design and production reports, make effective presentations, give clear and understandable instructions. | |
13) | Be able to have knowledge about the effects of engineering applications on health, environment and security in universal and societal dimensions and the problems of engineering in the era and the legal consequences of engineering solutions. |