ENM4001 Technological Innovation and EntrepreneurshipBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
ENM4001 Technological Innovation and Entrepreneurship Fall 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi ALPER CAMCI
Course Lecturer(s): Dr. Öğr. Üyesi ALPER CAMCI
Recommended Optional Program Components: None
Course Objectives: Understanding the linkages between technological opportunities, entrepreneurship and economic development is vital for the business today. This course is designed to lead the students to be aware of the role of technological innovations in the entrepreneurial process and to understand the process in which technology ventures are created to exploit such opportunities. The aim of this course is to provide students with a fundamental knowledge of technology entrepreneurship and technological innovation, to understand the different stages of entrepreneurial process and to explore how entrepreneurial and innovative activities are interconnected. During the semester, first nature of technological change and the creation of technological innovations are reviewed and second, the focus is turned to entrepreneurial process.

Learning Outcomes

The students who have succeeded in this course;
After completing this course students will be able to:
I. Develop an awareness about the entrepreneurial opportunities created by technological innovations.
II. Be aware of the link between innovations and entrepreneurship; how technological opportunities influence the entrepreneurial process
III. Understand the process of creating new technology ventures
IV. Have an ability to assess the value of entrepreneurial opportunities; a clear view of what is a valuable opportunity.
V. Understand the key components of entrepreneurial process such as building effective teams and increasing resources including financial ones.
V. Have knowledge about the growth stages of a new technology venture and ability to manage the growth process.

Course Content

Introduction to technological innovation and entrepreneurship
The links between innovation and entrepreneurship
From business idea to entrepreneurial opportunity
Creating an entrepreneurial strategy, competitive strategy and innovation strategy
Preparing business model
Preparing a business plan
Entrepreneurial risks and returns
Product design and marketing plan
Acquiring and managing resources
Organization and entrepreneurial team
Management of operations
Financial plan, sources of capital and deal presentations and negotiations
Profit and harvest
Leading a new venture to success

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Overview of the course / outline/ syllabus A short introduction to technological innovation and entrepreneurship N/A
2) Entrepreneurship and Opportunities Reading Chapters 1-2 in course book.
3) Vision and the Business Model and Plan Reading Chapters 3-6 in course book
4) Competitive strategy and Innovation strategies Reading Chapter 4-5 in course book.
5) Risk and Returns/Creativity and Product Development Reading Chapter 7-8 in course book.
6) Marketing and sales/ Types of Ventures Reading Chapter 9-10 in course book
7) Course and Group Project Review Review of previous chapters
8) Midterm exam Preparation for midterm exam
9) Fikri Mülkiyet ve yeni girişim organizasyonu Reading Chapter 11-12 in course book.
10) Acquiring and organizing resources/Management of operations Reading Chapter 13-14 in course book
11) Acquisitions and Global Expansion / Profit and harvest Reading Chapter 15-16 in course book
12) The Financial plan / Sources of capital Reading Chapter 17-18 in course book
13) Deal presentations and negotiations / Leading a new venture to success Reading Chapter 19-20 in course book
14) Presentation of course projects Preparaing course project files Preparing course project presentations and presenting course projects

Sources

Course Notes / Textbooks: Byers, T.H., Dorf, R.C. and Nelson A.J. (2010). Technology Ventures: From Idea to Enterprise, 3rd Edition, McGraw Hill, New York.
References: Timmon, J.A. (2009). New Venture Creation: Entrepreneurship for the 21st century. McGraw-Hill Irwin New York.

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Presentation 1 % 5
Project 1 % 30
Midterms 1 % 30
Final 1 % 35
Total % 100
PERCENTAGE OF SEMESTER WORK % 35
PERCENTAGE OF FINAL WORK % 65
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 14 3 42
Presentations / Seminar 1 1 1
Project 1 25 25
Midterms 1 12 12
Final 1 12 12
Total Workload 134

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.