FTV3911 Cinema and Dramaturgy IBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
FTV3911 Cinema and Dramaturgy I Spring 3 0 3 5
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. NİLAY ULUSOY
Recommended Optional Program Components: None
Course Objectives: The objective of the course is to highlight the significance of questioning how cinema could make use of dramaturgy in scriptwriting shooting and editing. It is also to understand the tools of classical dramaturgy, develop dramaturgical perspective and insight.

Learning Outcomes

The students who have succeeded in this course;
1. Identify the basic concepts of dramaturgy.
2. Will be able to make use of dramaturgy during script writing.
3. Will be able to make use of dramaturgy during the shooting process.
4. Develop a dramaturgical perspective.

Course Content

General content of the course are on understanding tragedy in its ancient to modern forms, understanding dramaturgical rules of classical Hollywood narrative cinema and developing an authentic dramaturgical perspective through the analysis of the films of Reha Erdem.

Weekly Detailed Course Contents

Week Subject Related Preparation
1) Historical Development of the concept of Dramatugy and the Function of dramaturgy Readings on Aristotle, Lessing, Brecht, Boal ve Barba
2) Methods of Dramaturgy and dramaturgical perspective Relationship between theatre dramaturgy and film dramaturgy
3) Basic Concepts of classical dramaturgy Readings on Aristotles Poetics and King Oedipus
4) Reinterpretation of Poetics, Classical Narrative Hollywood Cinema Spielberg's Jaws and Ibsen's Enemy of People
5) Tragedy and Shakespeare dramatugy Reading Joseph Campbell's 'The Hero's Journey' and Hamlet
6) Ancient and modern tragedy Elia Kazan film of A Streetcar Named Desire and Tennesse Williams readings
7) Klasik anlatı kavramları üzerinden film analizleri
8) Narrative Theory, Russian Formalists
9) Story- Plot- Structure relationship
10) Story - Plot- Structure relationship: Discussions on a film: Oh Moon Readings on Sevim Burak's Yanık Saraylar
11) Redefine the essential tools of classical narrative A film of Reha Erdem: Korkuyorum Anne
12) Time and space Time and Space in Reha Erdem's Hayat Var
13) Dramaturgical Coherence Reha Erdem'in filmi Kosmos'un izlenemesi
14) An overview of dramaturgical perspectives by going over Reha erdem films

Sources

Course Notes / Textbooks:
References: 1. Hamlet, Shakespeare, 2012
2. Arzu Tramvayı, Williams, 2009
3. Kral Oidipus, Sophokles, 2012
4. Poetika, Aristoteles, 2011
5. Anlatının Söylemi, Yöntem Hakkında Bir Deneme, Genette, 2007
6. Narration in the Fiction Film, Bordwell, 1985

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Presentation 2 % 30
Midterms 1 % 30
Final 1 % 40
Total % 100
PERCENTAGE OF SEMESTER WORK % 60
PERCENTAGE OF FINAL WORK % 40
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 12 3 36
Presentations / Seminar 2 20 40
Midterms 1 4 4
Final 1 4 4
Total Workload 126

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.