LAW2331 Introduction to Comparative LawBahçeşehir UniversityDegree Programs CARTOON AND ANIMATIONGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational QualificationsBologna Commission
CARTOON AND ANIMATION
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

Course Introduction and Application Information

Course Code Course Name Semester Theoretical Practical Credit ECTS
LAW2331 Introduction to Comparative Law Fall 0 2 1 4
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester.

Basic information

Language of instruction: English
Type of course: Non-Departmental Elective
Course Level: Bachelor’s Degree (First Cycle)
Mode of Delivery: Face to face
Course Coordinator : Dr. Öğr. Üyesi MEHMET SİNAN ALTUNÇ
Course Lecturer(s): Dr. Öğr. Üyesi GÜNER HANDE ULUTÜRK
Recommended Optional Program Components: None
Course Objectives: The lawyer’s job is to persuade, whether: (i) judges or arbitrators, when trying to convince them your client should win a piece of litigation; or (ii) a client, when analyzing the merits of a dispute prior to pursuit of its resolution in a court or arbitration forum; or (iii) a counter-party, when negotiating the terms of a contract. The course will consist of variety of weekly exercises, exercises which will introduce the students to the art of persuasive writing, including an introduction to legal research and the proper use of legal authorities. Homework will be required, which should take an estimated one hour/week for students whose English is advanced and two hours/week for students whose English is less so.

Learning Outcomes

The students who have succeeded in this course;
Introduce, and create a keen awareness of, the need to have and continue to develop persuasive writing skills, with an emphasis on the use of legal authorities, such as case law, and the attention to matters of style, including the use of proper citation format.

Course Content

Lectures, homework (including reading – e.g. case law – and writing exercises), in-class writing exercises, and in-class discussion of homework.

Weekly Detailed Course Contents

Week Subject Related Preparation

Sources

Course Notes / Textbooks: None
References:

Evaluation System

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 1 % 20
Midterms 1 % 30
Final 1 % 50
Total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
Total % 100

ECTS / Workload Table

Activities Number of Activities Duration (Hours) Workload
Course Hours 16 2 32
Presentations / Seminar 1 60 60
Total Workload 92

Contribution of Learning Outcomes to Programme Outcomes

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) To have theoretical and practical knowledge and skills in cartoon and animation.
2) To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction.
3) Making animated films with various artistic styles and techniques.
4) Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style.
5) To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them.
6) To be able to evaluate cartoon and animations in the framework of their knowledge and skills.
7) To be able to define and manage learning requirements in the field of cartoon and animation.
8) To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field.
9) To monitor developments in the field of cartoon and animation using foreign languages ​​and to communicate with foreign colleagues.
10) To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations.
11) Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects.
12) To have sufficient knowledge about ethical values ​​and universal values ​​in the field of cartoon and animation.