DIGITAL GAME DESIGN | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code | Course Name | Semester | Theoretical | Practical | Credit | ECTS |
POL6025 | International Politics in the Middle East | Spring | 3 | 0 | 3 | 12 |
This catalog is for information purposes. Course status is determined by the relevant department at the beginning of semester. |
Language of instruction: | English |
Type of course: | Non-Departmental Elective |
Course Level: | Bachelor’s Degree (First Cycle) |
Mode of Delivery: | Face to face |
Course Coordinator : | Prof. Dr. ESRA ALBAYRAKOĞLU |
Recommended Optional Program Components: | none |
Course Objectives: | This course aims to give the students brief information on the historical background of the Middle East region. As the Middle East gains more importance each day, the course stresses to explain the formation period of the region and the possible causes of dissolution by examining the Arab Spring while also looking at the origin and the peace process of the Arab- Israeli conflict which holds to be one of the biggest conflicts in the region. |
The students who have succeeded in this course; 1. Analyze the Middle East utilizing both historical and theoretical concepts 2. Understand the role of ideology and religion, oil in the Middle East 3. Compare and contrast Middle East countries’ foreign policies 4. Evaluate the economic, cultural and demographic changes in the Middle East 5. Recognize national and international factors in Middle East foreign policy making process |
First and foremost, in order to understand the formation of the region and the diversities in the Middle East, the course will also cover the superpower interventions in the states and influences over them. After explaining the region’s features, the course will emphasize on the post September 11 foreign policy of the United States towards the Middle East. Giving a theoretical approach on the changing balance of power in the international arena after the 1990s, the course will debate on the current status of the world and try to explain the developments since the 2003 Iraq War and US’s democracy promotion. |
Week | Subject | Related Preparation |
1) | Historical Perspective: An Introduction to the Middle East, Foreign Involvement in the Middle East in the early 19th century, I. World War, Interwar Period | Academic Articles and related books |
2) | Historical Perspective: An Introduction to the Middle East, Foreign Involvement in the Middle East in the early 19th century, I. World War, Interwar Period | Academic Articles and related books |
3) | Second World War and the consequences, the impact of the war on the Jewish public and the region, increasing sympathy towards the Jewish public and Zionism and twice Promised Land | Academic Articles and related books |
4) | The establishment of the Israeli state, The Origin of the Arab-Israeli Conflict, beginning of the Palestinian refugee problem, 1947 Partition, 1948 War, 1956 Suez Crisis and the increasing US Pressure on the region | Academic Articles and related books |
5) | Nasser Era, Six Day War, Arab Union and the shift of balance of power between the Arab States, Israel-US Partnership | Academic Articles and related books |
6) | The Rise of PLO and Arafat, Death of Nasser and Anwar Sadat Era, the Yom Kippur War and Superpower Involvement, the Egyptian-Israeli Peace Process | Academic Articles and related books |
7) | The Oil Embargo, Kissinger’s Shuttle Diplomacy, Camp David Accords, Iran, Lebanon, Hamas | Academic Articles and related books |
8) | The Oil Embargo, Kissinger’s Shuttle Diplomacy, Camp David Accords, Iran, Lebanon, Hamas | Academic Articles and related books |
9) | Iraq, The Gulf War, US and the Gulf, Madrid and Oslo Accords, 2000 Camp David, September 11 Attacks | Academic Articles and related books |
10) | Iraq, The Gulf War, US and the Gulf, Madrid and Oslo Accords, 2000 Camp David, September 11 Attacks | Academic Articles and related books |
11) | Foreign Policies of the Middle East States, US Post-September 11 Policies, 2003 Iraq War | Academic Articles and related books |
12) | US Democracy Promotion – Interventions | Academic Articles and related books |
13) | Arab Spring and It’s Implications | Academic Articles and related books |
14) | Overview | Academic Articles and related books |
Course Notes / Textbooks: | William L. Cleveland – Modern Middle East History Louise Fawcett - International Relations of the Middle East Raymond Hinnebusch & Anoushiravan Ehteshami - The Foreign Policies of the Middle East States Ian J. Bickerton - The Arab-Israeli Conflict Laura Zittrain Eisenberg & Neil Caplan- Negotiating Arab - Israeli Peace David S. Sorenson - Interpreting the Middle East |
References: | Robert D. Lee – Religion and Politics in the Middle East Peter Mansfield – A History of the Middle East |
Semester Requirements | Number of Activities | Level of Contribution |
Attendance | 14 | % 20 |
Homework Assignments | 1 | % 40 |
Final | 1 | % 40 |
Total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 60 | |
PERCENTAGE OF FINAL WORK | % 40 | |
Total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 35 | 6 | 210 |
Homework Assignments | 1 | 45 | 45 |
Final | 1 | 3 | 3 |
Total Workload | 300 |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. | |
2) | Analyze, synthesize, and evaluate information and ideas from various perspectives. | |
3) | Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. | |
4) | Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. | |
5) | Understand the technology and computational principles involved in developing games and master the use of game engines. | |
6) | Understand the process of creation and use of 2D and 3D assets and animation for video games. | |
7) | Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. | |
8) | Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. | |
9) | Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. | |
10) | Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. | |
11) | Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. | |
12) | Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |