Week |
Subject |
Related Preparation |
1) |
Introduction |
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2) |
Theoretical foundations of collaborative learning and online collaborative learning |
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3) |
Theoretical foundations of collaborative learning and online collaborative learning |
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4) |
Process of online collaborative learning design |
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5) |
Online collaborative learning tools |
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6) |
Online collaborative learning tools |
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7) |
Building online learning communities |
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8) |
Evaluating online collaborative learning cases |
Examining the cases |
9) |
Process of online collaborative learning design |
|
10) |
Design, development, implementation and evaluation of an online collaborative learning environment. |
|
11) |
Design, development, implementation and evaluation of an online collaborative learning environment. |
|
12) |
Design, development, implementation and evaluation of an online collaborative learning environment. |
|
13) |
Design, development, implementation and evaluation of an online collaborative learning environment. |
|
14) |
Design, development, implementation and evaluation of an online collaborative learning environment. |
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Course Notes / Textbooks: |
Roberts, T.S. (2003). Online Collaborative Learning: Theory and Practice. Information Science Publishing.
Johnson, J., Johnson, R. & Holubec, E. (1994). Cooperative learning in the classroom. Association for Supervision and Curriculum Development, Alexandria, VA. ISBN: 0-87120-2395.
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References: |
Jonassen, D., Howland, J., Moore, J., & Marra, R. (2003). Learning to Solve Problems with Technology: A Constructivist Perspective. Upper Saddle River: Upper Saddle River.
Jyothi, S. (2012). Visualising Interactions in Online Collaborative Learning Environments: An Exploration Of Students' Online Participation.LAP LAMBERT Academic Publishing.
McConnell. (2002). Implementing computer supported cooperative learning (2nd ed.). Sterling, VA: Stylus Publishing Inc.Oosterhof, A., Conrad, R. M., & Ely, D. P. (2008). Assessing Learners Online (1st ed.): Prentice Hall.
Tu, C.H. (2004). Online Collaborative Learning Communities: Twenty-One Designs to Building an Online Collaborative Learning Community.Libraries Unlimited
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Program Outcomes |
Level of Contribution |
1) |
Students will be able to demonstrate theoretical and practical knowledge in the areas of Educational/Instructional Technology. |
4 |
2) |
Students will be able to conduct research in the area of Educational/Instructional Technology. |
3 |
3) |
Students will be able to plan and evaluate in the process of teaching information technologies. |
4 |
4) |
Students will be able to select and implement appropriate strategies and techniques for teaching information technologies. |
3 |
5) |
Students will be able to put their theoretical information into practice in the area of Educational/Instructional Technology. |
3 |
6) |
Students will be able to design and develop educational materials, software and games. |
3 |
7) |
Students will be able to implement information technologies effectively in and outside of educational environments. |
4 |
8) |
Students will be able to measure and evaluate learners' performances in educational environments. |
1 |
9) |
Students will be able to self-improve their knowledge continuously in information technologies. |
4 |
10) |
Students will be able to act ethically in electronic and non-electronic educational environments, and pass these values to next generations. |
1 |
11) |
Students will be able to plan, manage, and evaluate educational projects. |
1 |
12) |
Students will be able to find out the technologic necessities of companies, and set up these technologies. |
1 |