| Language of instruction: |
English |
| Type of course: |
Non-Departmental Elective |
| Course Level: |
Bachelor’s Degree (First Cycle)
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| Mode of Delivery: |
Face to face
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| Course Coordinator : |
Assist. Prof. CANAN BAĞCI |
| Course Lecturer(s): |
Assist. Prof. HANİFE YASEMİN KESKİN ERGEN
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| Recommended Optional Program Components: |
None |
| Course Objectives: |
It aims to gain basic information about the structure and functions of the human body from the cellular level to the level of systems. After a short introduction, the topics of muscles, nervous system, cardiovascular system, respiratory system, excretory system, digestive system, endocrine system and reproductive system will be discussed. |
| Week |
Subject |
Related Preparation |
| 1) |
Introduction to human physiology, brief information about medical terminology, general organization of body, homeostasis and control systems of the body
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Lecture notes |
| 2) |
Cell membrane, substance transport across the cell membrane, membrane resting potential, action potential |
Lecture notes |
| 3) |
Excitable tissues, structure of muscles (skeletal muscle, smooth muscle and cardiac muscle), muscle contraction |
Lecture notes |
| 4) |
Cardiac cycle, heart sounds, electrocardiography, cardiac output
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Lecture notes |
| 5) |
Regulation of the cardiac functions, paths of circulation, blood vessels, blood pressure
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Lecture notes |
| 6) |
Blood physiology; Skeletal system
|
Lecture notes |
| 7) |
Respiratory system, gas transport, regulation of respiration |
Lecture notes |
| 8) |
Nervous system, types of neuron cells, action potential, synaptic transmission |
Lecture notes |
| 9) |
Central and peripheral nervous system
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Lecture notes |
| 10) |
Sensory physiology, regulation of body movements, states of brain activity, |
Lecture notes |
| 11) |
Digestive system, gastrointestinal organs, secretions, digestion and absorption |
Lecture notes |
| 12) |
Structure of the kidneys and urinary system, urine formation and elimination, fluid and electrolyte balance |
Lecture notes |
| 13) |
General characteristics of the endocrine system, Endocrine glands |
Lecture notes |
| 14) |
Male and female reproductive system physiology |
Lecture notes |
| |
Program Outcomes |
Level of Contribution |
| 1) |
Comprehend the conceptual importance of the game in the field of communication, ability to implement the player centered application to provide design. |
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| 2) |
Analyze, synthesize, and evaluate information and ideas from various perspectives. |
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| 3) |
Analyze the key elements that make up specific game genres, forms of interactions, mode of narratives and understand how they are employed effectively to create a successful game. |
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| 4) |
Understand game design theories and methods as well as implement them during game development; to make enjoyable, attractive, instructional and immersive according to the target audience. |
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| 5) |
Understand the technology and computational principles involved in developing games and master the use of game engines. |
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| 6) |
Understand the process of creation and use of 2D and 3D assets and animation for video games. |
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| 7) |
Understand and master the theories and methodologies of understanding and measuring player experience and utilize them during game development process. |
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| 8) |
Comprehend and master how ideas, concepts and topics are conveyed via games followed by the utilization of these aspects during the development process. |
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| 9) |
Manage the game design and development process employing complete documentation; following the full game production pipeline via documentation. |
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| 10) |
Understand and employ the structure and work modes of game development teams; comprehend the responsibilities of team members and collaborations between them while utilizing this knowledge in practice. |
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| 11) |
Understand the process of game publishing within industry standards besides development and utilize this knowledge practice. |
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| 12) |
Pitching a video game to developers, publishers, and players; mastering the art of effectively communicating and marketing the features and commercial potential of new ideas, concepts or games. |
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