Week |
Subject |
Related Preparation |
1) |
Introdution to course outline. Looking at samples of modified images. Overview of our "toolbox."
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2) |
Toolbox: selection and masks. Input principles, resolution. Interpolation, file formats and resizing.
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Working on the assignments. |
3) |
Working with layers: Linking layers, layer masks, adjustment layers. |
Assignment 1 |
4) |
Working with layers II: Alpha channels, blending modes. |
Working on the assignments.
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5) |
Color: color modes, gamuts, channels, correcting images, color balance, hue, saturation, using level and histogram. Effects: invert, threshold, posterize.
Presentation: Midterm project progress. |
Assignment 2 |
6) |
Painting, brushes, gradient tools, filling and stroking selections, and layers.
Presentation: Midterm project progress. |
Working on the assignments.
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7) |
Retouch, liquify command, transforming, clone stamp, patch tool, blur, sharpen, using burn, dodge and sponge.
Presentation: Midterm project progress. |
Working on the assignments. |
8) |
Vector shapes, drawing, editing and managing paths. |
Asssignment 3 |
9) |
Working with raw format, "camera raw" plug-in, image enhancement and correction. Using Adobe Bridge and Lightroom, organizing images and assembling portfolio.
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Working on the assignments. |
10) |
HDR, merging and tone mapping, tone compressor, detail enhancer. |
Assşgnment 4 |
11) |
Panoramic photography, using panoramic tripod head, merging, stitching and tone mapping. |
Working on the assignments. |
12) |
Manipulation, bringing different photography parts together, using masks and brushes. |
Starting the final projects. |
13) |
Presentation: Progresses in the final projects.
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Working on the presentation. |
14) |
Presentations of final projects.
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Working on the presentation. |
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Program Outcomes |
Level of Contribution |
1) |
To have theoretical and practical knowledge and skills in cartoon and animation. |
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2) |
To be able to develop research, observation-experience, evaluation skills in the field of cartoon and animation and effectively communicate ideas, convincing actions and emotions using cartoon and animation and performance principles in every direction. |
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3) |
Making animated films with various artistic styles and techniques. |
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4) |
Designing the cartoon and animation production process using initiative, applying it with creativity and presenting it with personal style. |
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5) |
To be a team member in the production process of cartoon and animations, to be able to take responsibility and manage the team members under their responsibility and to lead them. |
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6) |
To be able to evaluate cartoon and animations in the framework of their knowledge and skills. |
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7) |
To be able to define and manage learning requirements in the field of cartoon and animation. |
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8) |
To be able to communicate with related organizations by sharing scientific and artistic works in cartoon and animation and to share information and skills in the field. |
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9) |
To monitor developments in the field of cartoon and animation using foreign languages and to communicate with foreign colleagues. |
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10) |
To be able to use general information and communication technologies at advanced level with all kinds of technical tools and computer software used in cartoon and animations. |
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11) |
Using critical thinking skills and problem solving strategies in all aspects of development and production, effectively communicating ideas, emotions and intentions visually, verbally and in writing, and effectively incorporating technology in the development of cartoon and animation projects. |
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12) |
To have sufficient knowledge about ethical values and universal values in the field of cartoon and animation. |
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